Fig. 1 (IMAGE) Osaka University Caption Instances of AR failure: (a) Over a period of few frames, virtual objects drift in the virtual world due to tracking failure. (b, c) Virtual objects (tables and chairs) shift globally due to localization failure. In (b), the table is misaligned to the tape, and in (c), the highlighted chair is misaligned to the table. Credit 2024 Yamaguchi et al., Experience: Practical Challenges for Indoor AR Applications, ACM MobiCom '24 Usage Restrictions Credit must be given to the creator. License CC BY Disclaimer: AAAS and EurekAlert! are not responsible for the accuracy of news releases posted to EurekAlert! by contributing institutions or for the use of any information through the EurekAlert system.