News Release

Playing video games may improve attention and memory, new research finds

Regular video gamers performed better on tasks measuring cognitive functions such as attention and memory, research by Irish research centre Lero has found

Peer-Reviewed Publication

Lero

Professor Mark Campbell, Director of the Lero Esports Science Research Lab at University of Limerick, Ireland with Dr Adam Toth, both Lero at University of Limerick, Ireland.

image: 

A new study by a team at Lero, the Science Foundation Ireland Research Centre for Software, published in the British Journal of Psychology, found that regular gamers performed better on tasks measuring cognitive functions such as attention and memory. Pictured is main author Professor Mark Campbell, Director of the Lero Esports Science Resarch Lab at University of Limerick (UL) and corresponding author Dr Adam Toth, Lero, UL.

 

view more 

Credit: Alan Place (www.alanplacephotography.com)

A new study, published in the British Psychological Society’s British Journal of Psychology, found that regular gamers performed better on tasks measuring cognitive functions such as attention and memory.

The study, which took place at the Lero Esports Science Research Lab at University of Limerick, involved 88 young adults, half of whom regularly played more than seven hours of action-based video games each week.

Participants were tested with three tasks measuring different aspects of their cognitive performance – a simple reaction time test, a task which involved switching between responding to combinations of numbers and letters to evaluate executive function and working memory, and a maze-based activity to assess visuospatial memory.

The researchers found that regular gamers were able to complete the number-letter task and the maze task 12.7 and 17.4 % quicker respectively than the group of non-gamers.

“The regular playing of video games is often criticised and seen as unhealthy, but our research shows that gamers may enjoy some cognitive benefits over the wider population, particularly relating to attentiveness and memory,” according to Dr Adam Toth of University of Limerick and Lero, the Science Foundation Ireland Research Centre for Software, and one of the authors of the research.

Dr Mark Campbell, added: “In line with previous work out of our lab, this research may have implications in sectors where cognitive performance is paramount, such as surgery, and air traffic control, where video game play could be encouraged to help develop the elite cognitive performance required.”

The research also investigated a further angle – whether gamers are less prone to suffering from cognitive fatigue than the wider population.

Some participants were assigned an additional task, designed to require concentration for a long period of time and bring about cognitive fatigue (decline in performance), before being reevaluated on the initial cognitive tests.

The researchers found that gamers and non-gamers saw their performance decline at the same rate, with no significant difference found in the level of cognitive fatigue experienced.

The research was published in the British Journal of Psychology, a flagship journal of the British Psychological Society. The British Psychological Society is a registered charity which acts as the representative body for psychology and psychologists in the UK, and is responsible for the promotion of excellence and ethical practice in the science, education and application of the discipline.


Disclaimer: AAAS and EurekAlert! are not responsible for the accuracy of news releases posted to EurekAlert! by contributing institutions or for the use of any information through the EurekAlert system.