Image 3 (IMAGE) Singapore University of Technology and Design Caption An illustration of how down-sampling loss is created when the avatar rendering are reduced to a lower frequency. The loss is calculated as the Euclidean distance between the original and the rendered 3D coordinates of each keypoint. Credit SUTD Usage Restrictions Image should be used with appropriate caption and credit. License Original content Disclaimer: AAAS and EurekAlert! are not responsible for the accuracy of news releases posted to EurekAlert! by contributing institutions or for the use of any information through the EurekAlert system.